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The game's an absolute riot none-the-less, especially in groups, and even the untrained can't deny how well-thought-out the whole thing feels. All the while, onlookers won't have the slightest clue as to what's going on on-screen, especially during super chains. They'll win or lose but won't necessarily be able to repeat their performance, and to them Capcom's button configuration will be reduced to one giant button the size of the controller with the words "mash, mash" inscribed upon it. Remember - all gamers need at least one Capcom-friendly controller.Ĭontrol options aside, Marvel vs Capcom 2 takes some major amounts of getting used to in order to master its fighting system, and most people are probably gonna play the game without even trying to gain that mastery. The Saturn pad is much better than the ASCII Dreamcast pad. Get yourself a Saturn to Dreamcast converter from an Online retailer (try NCS or Level Six), find yourself a Japanese-style Saturn controller, and you're all set.Import a 6 Button Fighter's Pad from ASCII: Unlike the Twin Sticks or Maracas, these are in abundant supply, and should cost you less than 50 bucks at an import store.Pick up a Mad Catz Dream Pad 6 button controller: they've removed the stupid rubber coating from the D-Pad, and if you're real picky, you can swap the Mad Catz D-Pad with a D-Pad from your favorite Saturn controller (available used for less than 3 bucks).If you're an old timer like myself and you play your fighting games with the three center fingers of your right hand instead of with your right thumb, you're going to need to do one of the following: The game manages to play better through the standard Dreamcast controller thanks to the assist buttons being perfectly suited to shoulder presses, although the analogue shoulder buttons do feel a bit strange at times. This is how those ridiculous combo counts seen in early shots have been achieved. You can call in all three combatants for a group super, or you can chain character supers one after the other. Capcom's hit the stratosphere in insanity, with massive displays of sprites and animation spewing across the screen, from Tron Bonn with her dozens of cloned robo dudes to Son Son's giant phallic symbol. The real fun starts when you get into the area of super moves. Careful, though, as a character that's onscreen during an assist function looses tremendous amounts of life if struck by the opponent, so you'd better be very sure when using the feature. The game does away with the medium punch and kick functions, replacing them, respectively, with ASSIST 1 and ASSIST 2, which are used to call in your tagged-out buddies for some assistance, ranging from health recovery to brutal mid-combo blows. You select a total of three characters at the start, only this time all three can be tagged in or out in mid battle and become fully playable. Marvel vs Capcom 2 takes Capcom's tag-team concept to new worlds. Yes, folks, the madness of Marvel can indeed coexist with the beautiful simplicity of Street Fighter III.Īnd this game is definitely mad, even more so than in previous incarnations. Marvel vs Capcom 2 proves to be one of the best fighting games out there, one of the Dreamcast's most sparkling gems, and an awesome experience both for 1 player and multiple players alike.
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#Marvel vs capcom 2 pc controls series
People seem to think that just because I praise Street Fighter III as being more about skill than flash, that I'm damning the versus series as a whole. The versus series made us say "Oh my god!" with the multiple digit hit combos of X-Men Children of the Atom, managed to blow us all away with the never-before-seen tag-team antics of X-Men vs Street Fighter, had us wondering "What the!?" with Marvel vs Capcom, and most recently, with Marvel vs Capcom 2, had many a fighting fan saying "This is just ridiculous!". I get tons of hate mail from the IGNDC readers, primarily concerning Dragon Ball Z (all of which is filtered into the "Letters About Sucky Television Shows" folder and promptly deleted), but occasionally dealing with the topic of Capcom's versus series of fighters.